SPACE QUEST 5 1/5 - FUTURES PAST

 

Orginal Story: Richard "Pstonie" D'Sane

Storyboard: "Ionias" M.Doak

 

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EXT - ROGER WILCO in FUTURES PAST - TITLE SCREEN - SPACE

Music: Space Quest 3 theme song.

Title screen with opening credits: SQ style fade in/out.

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EXT - GOLIATH (WARP 6) - SPACE

The stars are animated as they wisk past the ship.

Music: Space Quest 3 theme song cont.

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INT - BEATRICE - CLOSE-UP - DREAM SEQ

Music: Space Quest 5 Beatrice closeup love song.

Introduction.

 

BEATRICE:

Oh, Roger.

 

ROGER:

Yes, Bea?

 

BEATRICE:

Tell me again how you defeated the Sariens?

 

ROGER:

Well it all happened so suddenly. There I was making my usual uh, closet inspections when ...

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INT - ROGER - CLOSE-UP - ROGER SLUMPED IN CAPTAINS CHAIR SLEEPING

Music: Space Quest 5 suspense.

<Roger blinks back to consiousness from his slumber.>

 

ROGER:

Wha... ?

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INT - GOLIATH BRIDGE - FRONT VIEW

Music: Space Quest 5 suspense.

 

DROOLE:

Well, if you're done napping captain, we've got a situation here.

 

FLO:

Captain, I'm picking up a what appears to be a StarCon distress call.

 

ROGER:

<Roger blinks again, still a little sleepy.>

I'm uh ... sure it's nothing ...

Probably just be a subspace anomaly or ... <yawn>

 

FLO:

The signal is faint ... but there is no mistaking it.

That's a StarCon distress call alright.

We need to check this out, StarCon protocol.

 

ROGER:

Can you get a lock on it's source?

 

FLO:

<Flo types at her console, and looks puzzled.>

I'm having trouble locking in on the source, the signal is so faint.

If my calculations are correct ...

It's emminating from that approaching nebula.

 

ROGER:

Droole, plot us a course.

 

DROOLE:

Captian, wouldn't it be better if I locked on target and fired at will?

 

ROGER:

Droole, just plot a course.

 

DROOLE:

<sigh>

Aye, aye captain, plotting a course.

Weapons standing by.

 

FLO:

Um ... Roger?

Are you sure the Nebula is safe?

 

ROGER:

Of course!

This is a StarCon Battlecruiser, what could go wrong?

But um ... just in case ...

Droole, full shields.

 

DROOLE:

Aye, aye captain, full shields.

<pause>

Intersect in 5 ...

4 ...

3 ...

2 ...

1 ...

 

<The outside view on the bridge changes color to a greenish-yellow-brown. There is a dull creaking sound heard as the ship quickly loses speed, and the screen shakes. The lights blink on and off for a second and then go out completely.>

 

ROGER:

What was that?

 

DROOLE:

That sir, was the lights going out.

 

ROGER:

I know that, what caused it?

 

DROOLE:

I suppose that would be the Nebula you just piloted us into.

<The dull emergency lighting activates.>

<He types furioulsy at his console.>

The warp field seems to have collapsed, and we've lost 83.1% power.

The shields have also collapsed and decks 2, 3 and 7 are without life support.

 

ROGER:

I want emergeny evac on those levels.

 

<The viewscreen suddenly shows Cliffy.>

 

CLIFFY:

I think you'd better get down here Captain, ASAP!

 

ROGER:

Right, I'm on my way.

 

 

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INT - CLOSE UP - GOLIATH ENGINEERING

Music: Space Quest danger.

<Part of the engine core is visible, it is fluxing and giving off an erie strobe glow. Emergeny sirens and lights can be heard and seen flashing. Almost every access panel in engineering has been opened and some of them have the feet of people sticking out. CLIFFY is here, coordinating the whole thing, while beating the warp core with a large wrench.>

 

ROGER:

<He walks in from the right.>

What is it?

 

CLIFFY:

Its the warp core, Cap'n.

 

ROGER:

I know that, what did you want?

 

CLIFFY:

The warp field has collapsed!

The entire engine core is going to have a melt down if we can't find a way to cool her down!

 

ROGER:

1. Um ... that's bad right?

2. Could we reroute power from the Nacelles?

3. Can't we shut the engines down?

 

CLIFFY:

1. Yeah. I'd say that's bad Cap'n.

   I'd reckon we've got about another full minute before we're all toast.

2. Er ... you don't know much about warp core technology do yah Cap'n.

      ROGER: Well there has to be some way to doctor up the engines.

      CLIFFY: Dammit! Roger, I'm an engineer not a doctor!

3. Yeah, I guess we could do that ...

   But, then we'd be without our engines.

 

ROGER:

1. Nevermind, then we need to find another solution.

      **DEATH SCENE - GOLIATH EXPLODES!**

2. Ok, shut the engines down.

 

CLIFFY:

Ok, it's your call cap'n.

Shutting the engines down.

 

<He moves over to a console and punches a few buttons.The room goes back to a normal lighting as the engine core goes dead and silent. The emergeny sirens go quiet but the lights can still be seen flashing.>

 

CLIFFY:

Alrighy, that should do it, the engines are shut down.

Congradulations cap'n, we're a sitting duck.

 

<A message comes in over the ship's built-in com channel.>

 

FLO:

Captain to the bridge, please.

 

CLIFFY:

Well looks like your needed on the bridge cap'n ...

I'll see what I can do down here to fix this mess you've gotten us into.

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INT - GOLIATH BRIDGE - FRONT VIEW

Music: Space Quest danger music.

 

ROGER:

What is it?

 

FLO:

Captain, I've got a lock on that distress signal ...

It is a StarCon signature, but it's still too weak to get the identification codes.

The ship is just out of visual range on our starboard side.

 

ROGER:

On screen.

 

FLO:

Um ... I said it was just out of our visual range sir.

 

ROGER:

Er ... right.

Droole, can you give me a sensor scan?

 

DROOLE:

I can punch a hole in her hull with some photon torpedoes, what do yah say cap'n?

 

ROGER:

Just give me a sensor scan, Droole.

 

DROOLE:

<sigh>

You never let me have any fun.

Very well ... Scanning the ship sir, one moment.

<He punches some buttons on the console.>

Hmm, our sensors do not appear to be fully functional ...

<He punches some buttons on the console.>

I can't seem get a reading on the ship, sir.

 

ROGER:

Hrm ...

 

DROOLE:

Do you want me to open fire sir?

 

ROGER:

Now hold on a second Droole, let me think.

 

FLO:

We need to find a way out of here, and that ship may hold some clues.

One of us should beam over there and investigate.

 

ROGER:

1. Well, good luck then, we'll be waiting for you over here.

2. On second thought ... Droole, open fire.

3. <sigh> ... I suppose I should beam over there and check it out.

 

FLO:

1. Oh, Captain. Always the gentleman.

3. Ok, I'll handle things here until your return.

 

DROOLE:

2. With pleasure Captain.

      **DEATH SCENE - GOLIATH EXPLODES!**

 

ROGER:

Ok, wish me luck.

 

FLO:

Good luck Captain.

 

DROOLE:

Yeah, I've got a feeling you'll need it.

 

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INT - GOLIATH TRANSPORTER ROOM - ALMOST DARK

<ROGER is standing on the transporter pad alone. A Goliath crewman is managing the transporter controls.>

Music: Space Quest forboding.

 

CREWMAN:

Ok, looks like we've got enough power re-routed.

Ready?

 

ROGER:

1. Is this thing safe?

2. Yeah. I'm ready, ENERGIZE!

 

CREWMAN:

1. Not exactly ... with the ships limited power you're more than likely to be beamed over as an insect or something.

  

ROGER:

1. I had to ask.

 

CREWMAN:

2. Here we go ...

 

<Roger beams out halfway, a quarter of the way back, we briefly hear an electric shock, followed by an electric explosion near the transporter pad, before he beams all the way out.>

 

CREWMAN:

Well, that's just great, our transporter is toast.

 

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INT - FUTURE GOLIATH - TRANSPORTER ROOM

<ROGER beams into the scene with a little trouble. He turns into a fly and then back into himself. The room is almost exactly the same as the Goliath's ... except for debris strewn about and broken consoles etc ... all of which ROGER can't see because of the darkness. All we can see is his eyeballs.>

Music: Space Quest erie slow.

 

[GAME PLAY BEGINS]

 

ROGER:

Um .. Hello?

Anyone?

<pause>

<He attempts to use his communicator, it does not function.>

Roger to Goliath ... come in Goliath.

Guess I'm on my own, as always.

 

ROGER:

<Searching his inventory he finds his gem from SQ2 or another flashlight inventory item. He uses the light to find a panel and turn on the lights, whats left of them in the room on. He quickly finds out the room has no exits, the power to the door(s) no longer works. Messing with the transporter console is fruitless ... it needs power also. He picks up a few items here. The only exit is through a vent shaft, he pulls it up and jumps down.>

 

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INT - FUTURE GOLIATH - CARGO HOLD

<This room is dimly lit and in bad shape. On the back wall is 4 cryogenic units and some shelves.>

 

ROGER:

<He examines the cryo-chambers, which reveals the bodies of some Goliath crewmembers and an empty one.>

WHAT in the pleagies?!

I've got to figure out what is going on here ...

 

ROGER:

<Further examination reveals the power to the cryo-units has failed long ago and they are dead. He tries to open the door, nothing, there is no power here either. He picks up a few items here. He moves the shelving unit over against the wall and uses it as a ladder to climb up into the ceiling and into the next room.>

 

<puzzle: One of the cryo-units has a short and is causing a puddle of water gathered near the open ceiling panel to be electrified. If ROGER attempts to walk in the puddle he's electricuted. He needs to get a stick of wood w/ duck tape w/ some cut off hair of an older man in the cryo-unit to make a mop and clean up the water.>

 

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INT - FUTURE GOLIATH - ROGERS DEN/CARGO HOLD

<This cargo hold has been converted into a living quarters. There is a bed, food replicator, and vid screen. The room has all sorts of items strewn about. An OLD MAN is sitting on the bed with his back against the wall holding a lazer pistol ... and its pointed at ROGER!>

Music: Space Quest danger.

 

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INT - CLOSEUP - OLD ROGER HOLDING A PISTOL

 

OLD ROGER:

Who's ... who's there?

 

ROGER:

1. Captain Picard.

2. Um ... nobody, I'll just be leaving now.

3. Roger Wilco.

 

OLD ROGER:

1. **DEATH SCENE - OLD ROGER SHOOTS ROGER!**

2. **DEATH SCENE - OLD ROGER SHOOTS ROGER!**

3. Oh yeah? ... prove it.

 

<The old Roger asks Roger several questions about his adventures and the player must get them right or they get shot.>

 

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INT - FUTURE GOLIATH - ROGERS DEN/CARGO HOLD

 

OLD ROGER:

<He puts his pistol away.>

Ok, well I guess you are Roger Wilco, after all.

<pause>

It's just that you're a lot skinnier than I remember.

<pause>

Took your sweet time to get here, didn't you?

 

ROGER:

You mean you've been expecting me?

Who are you?

What is this ship, and who are those people in engineering?

 

OLD ROGER:

You haven't figured it out yet?

You're thicker than I remember, too.

<pause>

I'm Roger Wilco.

<pause>

I'm you, sixty years from now.

 

ROGER:

Wha?

But ...

How?

 

OLD ROGER:

As near as I can figure it, this nebula cloud, it has some force that causes a phase disruption in space-time.

That's why your engines won't work and that's why I knew we'd meet like this.

Although my calculations on when you'd appear were just a tad off.

 

ROGER:

Uh ...

But ...

Er ...

 

OLD ROGER:

Yes, that was what I said too.

 

ROGER:

But the people in the cryo-units, what happened?

 

OLD ROGER:

We decided that the crew should go into hibernation to wait and conserve power.

Unfortunately, one of those damned ion storms caused a power surge that destroyed the link.

Every one of the units have lost power and the crewmembers are all dead.

Nothing I could do ...

I couldn't save them ...

It's all my fault.

 

ROGER:

Everyone?

 

OLD ROGER:

Everyone.

 

ROGER:

1. Flo?

2. Droole?

3. Cliffy?

4. Beatrice?

 

OLD ROGER:

1. Yup.

2. Yup.

3. Yup.

4. <Sniffle> ... even Beatrice.

 

ROGER:

5. Hold on. What about W-D40? She wouldn't have to be put in hibernation. Where is she?

 

OLD ROGER:

5. We uploaded her AI construct into the ship's computer, to run the          systems while we waited it out. Also, I needed her Dilithium cell to power my magic 8-ball.

 

ROGER:

Wow, this is all so much to take in ...

I just can't believe ...

 

OLD ROGER:

No, no, no!

Don't you see!?

None of this matters, you can still save yourself and the Goliath's crew.

 

ROGER:

But ... but how?

You said so yourself that the nebula cloud causes a phase disruption which over heats the engine's warp core.

 

OLD ROGER:

Cliffy eventually figured out how to modify the engines so that wouldn't happen.

Only problem is, that by the time he figured it out the storms had damaged our ship so bad that we couldn't implement his idea.

<He takes something out of his beard and hands it to Roger.>

Take these, give them to Cliffy.

With these adjustments you should be able to get those engines up and running again without over heating the warp core.

 

ROGER:

But how do I get back to the Goliath?

Your transporter here isn't working.

 

OLD ROGER:

Hmmm ...

If you could find a way to divert the remaining ships power over to the transporter room.

(or ... Well I guess you could use W-D40's Dilithium cell in my magic 8 ball for power.)

That might just be enough juice to get you out of here.

 

ROGER:

What about you?

 

OLD ROGER:

Don't worry about me.

 

ROGER:

But ... I can't just leave you here.

 

OLD ROGER:

Boy you really are thicker than I remember.

If you manage to escape none of this will even happen!

I'm YOU remember!

 

ROGER:

Oh, right.

 

OLD ROGER:

Now you can operate what's left of the computer systems from my console over there.

 

ROGER:

Ok, lets get to work.

<He goes over to the computer console and punches some buttons.>

 

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INT - CLOSEUP - COMPUTER CONSOLE

<The player needs to solve the power shift puzzle, he he fails it shuts down life support.> **DEATH SCENE - LIFE SUPPORT FAILS!**

 

ROGER:

Ok, that should do it.

 

OLD ROGER:

Alrighty then, off to the transporter room.

 

 

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INT - FUTURE GOLIATH - TRANSPORTER ROOM

<ROGER is standing on the transporter pad, and OLD ROGER is at the transporter controls. The room starts to shake, another ion storm is starting.>

 

OLD ROGER:

Looks like another of those dang nabbid ion storms.

We'd better hurry, this one feels like a big'n.

Could destory what's left of the ship and then we'd both be stuck here.

Now lets see if I can remember how to operate this thing.

<He punches a few buttons and nothing happens.>

 

ROGER:

Uh ... maybe ...

 

OLD ROGER:

<He slams his fist down on the console and ROGER is transported away, not without the usual problems of course.>

Heh, Cliffy taught me that.

 

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INT - GOLIATH - TRANSPORTER ROOM

<Roger beams into the room with the usual problems.>

 

ROGER:

Whew!

I better get these plans to engineering ...

 

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INT - CLOSE UP - GOLIATH ENGINEERING

<CLIFFY is still here beating stuff with a wrench as are the other crew members.>

 

ROGER:

<He hands the plans to CLIFFY.>

Here, see if these modifications would work on the engines.

 

CLIFFY:

<He takes the plans and reads them.>

Aye, Cap'n ... these look like they just might work!

Where'd you get em?

 

ROGER:

From yourself 60 years in the future.

 

CLIFFY:

Aye, right ... I'm brilliant!

This shouldn't take any time at all.

<He walks over to the console and punches in the changes to the engines as the screen shakes.>

 

ROGER:

Good, because we don't have much time.

According to myself, this ion storm could destroy the ship.

 

CLIFFY:

<He finishes punching the changes in.>

Ok lets see if this works, grab on to yer hats!

<He flicks on the engines and nothing happens.>

<pause>

<He kicks the console and the engines and they roar to life.>

She seems to be holding steady cap'n.

I can't be certain fer how much longer tho.

<The screen shakes again.>

We'd best get out of here!

 

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INT - GOLIATH BRIDGE - FRONT VIEW

<Crew is all at thier posts with Beatrice to the left of the captains chair and Roger to the right.>

 

FLO:

We're taking a heavy beating from this storm!

We have to get out soon.

 

ROGER:

I've just had Cliffy do some ship modifications ... we should have our engines back.

Droole, plot us a course out of this cloud, ASAP!

 

DROOLE:

<He punches some buttons on the console.>

Course locked in.

 

ROGER:

Engag ...

 

FLO:

Sir, the derelic is hailing us.

 

ROGER:

Put him on, Flo.

 

<The screen goes from the ominous view of the cloud to a grainy very weak transmission from the derelict. OLD ROGER is happy to see everyone again.>

 

OLD ROGER:

I knew I, er ... you could do it!

 

ROGER:

We're on our way, thanks to you.

Thanks for everything ... Roger.

 

FLO:

... who was that?

 

<The image grows weaker and eventually dissapears.>

 

DROOLE:

Not to um ... interupt this touching moment but may I remind the captain ...

... THAT WE ARE ALL ABOUT TO DIE!

<The screen shakes again.>

 

ROGER:

Oh right!

Engage!

 

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EXT - GOLIATH AND DERELICT - NEBULOUS CLOUD

<We see the beams from the cloud hitting the ships. The Goliath's warp engines power up and the ship zips out of the cloud in typical Star Trek style just as a large beam passes through the general area and destroys the derelict with an explosion.>

 

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EXT - ENDING SCREEN - SPACE

Music: Space Quest 3 ending theme song.

 

<Closing credits.>

 

THE END.